The Shape Machine

Wood Textures

Important: To see the proper effects of textures you should change the lighting to 'white,' <10 10 10>. Otherwise the light color will change the default color for the texture.

Textures are predefined colors and finishes that may be applied to a shape.

If you use a Texture you can also use any Basic Feature except 'object color', and you cannot user any Advanced Feature.

All sample Texture images are made with two white lights, one at the top left and one at the bottom left of the object.


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Texture and lights
Again, important: The 'default' lights include a red light at the top left, a blue light at the top right, and a green light at the bottom center. If you use a texture you will need to adjust the lights to achieve the colors seen in the sample images. To set a light to 'white' set the <R G B> values of a light to the same value, such as <10 10 10>.

All texture samples are rendered at high resolution, and converted to GIF format with the '216 color web safe' palette.



Cherry WoodPine WoodYellow PineRosewoodSandalwood
Cherry Wood Pine Wood Yellow Pine Rosewood Sandalwood


DMF Dark OakDMF Light OakDark WoodTan WoodWhite WoodTom Wood
DMF Dark Oak DMF Light Oak Dark Wood Tan Wood White Wood Tom Wood


DMF Wood 1DMF Wood 2DMF Wood 3DMF Wood 4DMF Wood 5DMF Wood 6EMB Wood 1
DMF Wood 1 DMF Wood 2 DMF Wood 3 DMF Wood 4 DMF Wood 5 DMF Wood 6 EBM Wood 1

Wood textures are far more 'complicated' than simple lighting effects. Resolution time may be drastically increased.

The two points of highlight on the DMF Wood 6 image are due to it's highly polished finish.




Copyright 1998 jim barchuk
jb@jbarchuk.com
URL: http://www.jbarchuk.com/tsm/wood.shtml